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College of Arts and Sciences Sena Clara Creston

Fine arts students create 3-D virtual reality

Student Adriana Iturbe paints a tree in an an environment created in virtual realityNeon rainbow pathways, smoldering ember-lit caves, eerie forests and bridges that lead to mystical lands, are just some of what individuals experience in virtual reality environments created by students as part of a fine arts sculpture course at WSU Tri-Cities this semester.

Jonah Firestone, assistant professor of education and director of the Simulation and Integrated Media for Instruction Assessment and Neurocognition (SIMIAN) Lab, first approached Sena Clara Creston, clinical assistant professor of fine arts and digital technology and culture, this semester about using the virtual reality technology in the lab as a means for student course work in the arts. » More …

Opportunities emerge where art, engineering meet

HuminalIn a cold, dimly blue-lit room, a strange human–animal hybrid paces before the entrance to a fiery red cave. When the “Huminal” senses a viewer approaching, it stops, turns its head to stare at the visitor and emits its own red-hot glow. The viewer must then decide how to respond to the apparent challenge: continue toward the creature or retreat.

The Huminal is an interactive, kinetic sculptural installation featuring an autonomous, mobile robot that senses and responds to changes in its environment. Created by an interdisciplinary team at Washington State University Tri-Cities, it incorporates research and techniques in fine arts, design, electrical and mechanical engineering, and robotics to provide a unique platform for exploring the relationship between humans and machines—and, it turns out, between artists and engineers, too. » More …